Game Maker...
Freeze and Draw Example
Last updated @ 2:14 a.m. 19/01/2006
This example shows you how to "freeze" or pause the game while allowing an object to remain active.
This means that with this example you can easily create in-game pause menus.
Countdown Example
Last updated @ 10:19 p.m. 18/01/2006
This is a very simple example that shows you how to create and draw a countdown, then do something when
the time runs out.
Drag and Drop Icons to GML
Last updated @ 12:45 a.m. 22/12/2005
Shows all the equivilent GML coding for the Drag and Drop Icons found in the object
properties window of the Game Maker program. Perfect for those wishing to to go from
Drag and Drop to code. This was not created by me but is instead maintained
by Ablach Blackrat.
If your computer can't read PDF files, I have an
HTML version avaliable
but please only use this if you can't view PDF files as the
HTML version is a lot larger then the PDF file which means I will lose bandwitch quickly.
Menus' Example
Last updated @ 1:47 a.m. 17/12/2005
Two examples on how to create menus. One using the mouse to navigate it, while
the other uses the keyboard.
Advanced Save Game Example
Last updated @ 2:10 a.m. 2/12/2005
This example allows the player to save as many files as they wish and load them
through the explorer dialogue box.
External Resource Example
Last updated @ 2:05 a.m. 2/12/2005
This example shows you how to load external resources for sounds and images.





