Game Maker...

Freeze and Draw Example

Last updated @ 2:14 a.m. 19/01/2006

This example shows you how to "freeze" or pause the game while allowing an object to remain active. This means that with this example you can easily create in-game pause menus.

Countdown Example

Last updated @ 10:19 p.m. 18/01/2006

This is a very simple example that shows you how to create and draw a countdown, then do something when the time runs out.

Drag and Drop Icons to GML

Last updated @ 12:45 a.m. 22/12/2005

Shows all the equivilent GML coding for the Drag and Drop Icons found in the object properties window of the Game Maker program. Perfect for those wishing to to go from Drag and Drop to code. This was not created by me but is instead maintained by Ablach Blackrat.
If your computer can't read PDF files, I have an HTML version avaliable but please only use this if you can't view PDF files as the HTML version is a lot larger then the PDF file which means I will lose bandwitch quickly.

Menus' Example

Last updated @ 1:47 a.m. 17/12/2005

Two examples on how to create menus. One using the mouse to navigate it, while the other uses the keyboard.

Advanced Save Game Example

Last updated @ 2:10 a.m. 2/12/2005

This example allows the player to save as many files as they wish and load them through the explorer dialogue box.

External Resource Example

Last updated @ 2:05 a.m. 2/12/2005

This example shows you how to load external resources for sounds and images.

 
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